const gameZtCfg = {
    dwlvCfg:{
        1: {
            dwType:1,
            lvMin: 1,     //最小等级
            lvMax: 3,     //最大等级
            costXz: 1,    //消耗
            reward: 50,    //奖励,球币
            rdType: 2,     //奖励类型 消费券1 球币2
            },
        2: {
            dwType:2,
            lvMin: 4,
            lvMax: 6,
            costXz: 4,
            reward: 60,
            rdType: 2,
        },
        3: {
            dwType:3,
            lvMin: 7,
            lvMax: 10,
            costXz: 4,
            reward: 80,
            rdType: 2,
        },
        4: {
            dwType:4,
            lvMin: 11,
            lvMax: 15,
            costXz: 5,
            reward: 100,
            rdType: 2,
        },
        5: {
            dwType:5,
            lvMin: 16,
            lvMax: 22,
            costXz: 5,
            reward: 150,
            rdType: 2,
        },
        6: {
            dwType:6,
            lvMin: 23,
            lvMax: 29,
            costXz: 6,
            reward: 200,
            rdType: 2,
        },
        7: {
            dwType:7,
            lvMin: 30,
            lvMax: 30,
            costXz: 0,
            reward: 500,
            rdType: 2,
        }
    },

    //游戏中记录玩家数据
    User: {
        uid: "", //房间里玩家id
        totalTime: 0, //房间里改玩家当前轮消耗的总时间
        totalScore:0, //房间里改玩家当前轮得到的总分数
        isWin: 0, //当前用户输赢状态 0是输了 1是赢了
        sessicon:null, //当前的客户端
    }

}
module.exports = gameZtCfg;